A Personal Project I was working on in the last couple of months, I've been always fascinating with the Sharks and wanted to do this project for years.
My Great White Shark is done for now and here are some final renders.
Tried my best to mimic a deep ocean water render inside Maya Arnold+FX without any compositing. Water simulated in Maya as well
Going to test some realtime renders in UnrealEngin5 before starting rigging it.
Used CaveAcademy setup for the model preview
HighPoly
Texturing Process